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release-notes.md
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Author
2017-05-13
streamline crossplatform build with Mono 5.0, update readme, tweak release notes
Jesse Plamondon-Willard
2017-05-12
fix error on Linux/Mac when a mod tries to load content immediately after sav...
Jesse Plamondon-Willard
2017-05-11
overhaul save handling to fix save events not triggering on Linux/Mac (#284)
Jesse Plamondon-Willard
2017-05-10
deprecate GameEvents.GameLoaded and GameEvents.FirstUpdateTick
Jesse Plamondon-Willard
2017-05-09
fix installer finding redundant game paths on Linux
Jesse Plamondon-Willard
2017-05-09
add warning for mods that don't set the UniqueID manifest field
Jesse Plamondon-Willard
2017-05-09
let mods dispose unmanaged resources when SMAPI is disposing (#282)
Jesse Plamondon-Willard
2017-05-09
add 'debug' console command
Jesse Plamondon-Willard
2017-05-09
when a fatal crash happens, keep a copy of the log and notify the player on r...
Jesse Plamondon-Willard
2017-05-08
add optional verbose context logging
Jesse Plamondon-Willard
2017-05-08
detect unrecoverable draw errors (#283)
Jesse Plamondon-Willard
2017-05-03
bundle libgdiplus into SMAPI on Linux/Mac to fix errors loading PNGs (#277)
Jesse Plamondon-Willard
2017-05-03
adopt pufferchick as SMAPI icon
Jesse Plamondon-Willard
2017-05-03
recover game after draw errors to prevent crash
Jesse Plamondon-Willard
2017-05-03
fix mods on Linux/Mac no longer working after the game saves (#281)
Jesse Plamondon-Willard
2017-05-03
support players with multiple copies of the game when installing (#274)
Jesse Plamondon-Willard
2017-05-02
store unknown fields in IManifest::ExtraFields (#275)
Jesse Plamondon-Willard
2017-05-02
default content API to ContentSource.ModFolder (#276)
Jesse Plamondon-Willard
2017-05-02
fix XNBs loaded from the mod folder through the content API never being found...
Jesse Plamondon-Willard
2017-05-02
fix error when using content API to load a PNG during early game init (#280)
Jesse Plamondon-Willard
2017-04-30
update release notes (#257)
Jesse Plamondon-Willard
2017-04-29
fix mod events triggering during game save in Stardew Valley 1.2
Jesse Plamondon-Willard
2017-04-29
fix errors in the game's update causing the game to freeze until the player p...
Jesse Plamondon-Willard
2017-04-28
detect broken ObjectInformation.xnb data
Jesse Plamondon-Willard
2017-04-26
revamp 'exit immediately' to abort ongoing SMAPI tasks
Jesse Plamondon-Willard
2017-04-26
detect exceptions logged directly to the console and log them as errors
Jesse Plamondon-Willard
2017-04-26
No longer suppress console output from the log file
Jesse Plamondon-Willard
2017-04-26
optimise console interception for the way Stardew Valley logs messages
Jesse Plamondon-Willard
2017-04-24
remove new manifest field for minimum game version (#264)
Jesse Plamondon-Willard
2017-04-24
update for SDV 1.2 non-beta release
Jesse Plamondon-Willard
2017-04-23
fixed `Constants.SaveFolderName` not set for a new game until the save is cre...
Jesse Plamondon-Willard
2017-04-23
ensure SMAPI resources are disposed on exit (#268)
Jesse Plamondon-Willard
2017-04-23
add support for non-melee weapons to TrainerMod (#259)
Jesse Plamondon-Willard
2017-04-23
add world_setyear command to TrainerMod
Jesse Plamondon-Willard
2017-04-23
add string overloads for version methods (#263)
Jesse Plamondon-Willard
2017-04-23
fix rare issue where installer crashes trying to delete a bundled mod from %a...
Jesse Plamondon-Willard
2017-04-23
revamp startup process (#265)
Jesse Plamondon-Willard
2017-04-23
let mods specify a minimum game version in their manifest.json (#264)
Jesse Plamondon-Willard
2017-04-23
unify SMAPI versions for SDV 1.11 and 1.2 using compile switches where needed...
Jesse Plamondon-Willard
2017-04-23
Merge branch for Stardew Valley 1.2 beta into develop
Jesse Plamondon-Willard
2017-04-23
fix monitor.ExitGameImmediately not working correctly
Jesse Plamondon-Willard
2017-04-22
fix mouse-changed event never updating prior mouse position
Jesse Plamondon-Willard
2017-04-05
unbackport for SDV 1.2 branch (#258)
Jesse Plamondon-Willard
2017-04-01
add --log-path argument to specify SMAPI log path during testing
Jesse Plamondon-Willard
2017-03-30
remove old error logs when installing a new version to avoid confusion
Jesse Plamondon-Willard
2017-03-30
backport SMAPI 1.9 to Stardew Valley 1.11 (#258)
Jesse Plamondon-Willard
2017-03-26
fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)
Jesse Plamondon-Willard
2017-03-16
add another default game path for Linux
Jesse Plamondon-Willard
2017-03-16
validate XNA 4.0+ is installed on Windows in SMAPI installer
Jesse Plamondon-Willard
2017-03-16
polish release notes
Jesse Plamondon-Willard
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