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2019-09-14 add asset propagation for critter textures (#652)Jesse Plamondon-Willard
2019-09-14use better index type (#651)Jesse Plamondon-Willard
2019-09-14make MongoDB database name configurable (#651)Jesse Plamondon-Willard
2019-09-14migrate compatibility list's wiki data to MongoDB cache (#651)Jesse Plamondon-Willard
2019-09-14update project nameJesse Plamondon-Willard
2019-09-14add redirect for old links until NuGet package is updated (#651)Jesse Plamondon-Willard
2019-09-14group technical docs, add general shortcut for mod build package docs (#651)Jesse Plamondon-Willard
2019-09-14 reorganise docs to support more detailed technical docs (#651)Jesse Plamondon-Willard
2019-09-14add optional Harmony reference to mod build packageJesse Plamondon-Willard
2019-09-14keep true/false capitalisation consistent in mod build packageJesse Plamondon-Willard
2019-09-14add $(GameExecutableName) to mod build packageJesse Plamondon-Willard
2019-09-14overhaul mod build package readmeJesse Plamondon-Willard
2019-09-14reorganise and partly rewrite mod build config readmeJesse Plamondon-Willard
2019-09-14remove temporary backwards-compat in mod build packageJesse Plamondon-Willard
2019-09-14move game detection into toolkit for reuseJesse Plamondon-Willard
2019-09-14add stardewvalley.targets support to toolkitJesse Plamondon-Willard
2019-09-14include PDB files in mod builds by defaultJesse Plamondon-Willard
2019-09-14decouple updating watchers & raising event to fix some mod changes not being ↵Jesse Plamondon-Willard
tracked correctly (#648)
2019-09-14fix map reloads not updating door warps (#643)Jesse Plamondon-Willard
2019-09-14add temporary backwards compatibility for SDV 1.3.36 in mod build packageJesse Plamondon-Willard
2019-09-14add mod build features for new csproj formatJesse Plamondon-Willard
2019-09-14fix year edge case in date calculationsJesse Plamondon-Willard
2019-09-14disable mod-level asset caching (#644)Jesse Plamondon-Willard
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14no longer forward managed asset keys loaded through a mod content manager (#644)Jesse Plamondon-Willard
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14move most mod asset loading logic into content managers (#644)Jesse Plamondon-Willard
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14add separate LogNetworkTraffic optionJesse Plamondon-Willard
2019-09-14fix tilesheets seasonalised when loading an indoor mapJesse Plamondon-Willard
2019-09-14fix tilesheets not seasonalised when a map is reloaded (#642)Jesse Plamondon-Willard
2019-09-14batch reload assets in some casesJesse Plamondon-Willard
2019-09-14fix cache misses for non-English playersJesse Plamondon-Willard
2019-09-14fix inconsistent LoadStage behavior when creating a new saveJesse Plamondon-Willard
2019-09-14improve XNB mod and ignore file matchingJesse Plamondon-Willard
2019-09-14consolidate XNB mods when scanning modsJesse Plamondon-Willard
2019-09-14drop monitor.ExitGameImmediately methodJesse Plamondon-Willard
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14update mods + mod build package for smapi-internal changesJesse Plamondon-Willard
2019-09-14simplify config.json and metadata.json namesJesse Plamondon-Willard
2019-09-14update release notes, tweak launch script comments (#640)Jesse Plamondon-Willard
2019-09-14 clarify path formatting in <IgnoreModFilePatterns>Jesse Plamondon-Willard
2019-09-14fix <IgnoreModFilePatterns> not applied to files matched by convention, ↵Jesse Plamondon-Willard
update readme
2019-09-14update code for SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14update for new DLL in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix translatable assets not updated when switching language (#586)Jesse Plamondon-Willard
2019-09-14list all detected issues in trace logs for incompatible modsJesse Plamondon-Willard
2019-09-14update compatibility listJesse Plamondon-Willard
2019-09-14update NuGet package version & release notesJesse Plamondon-Willard
2019-09-14load mods much earlier so they can intercept all content assetsJesse Plamondon-Willard
2019-09-14bundle assets folder into mods by defaultJesse Plamondon-Willard
2019-09-14fix incorrect input check, update release notesJesse Plamondon-Willard
2019-09-14add content pack translationsJesse Plamondon-Willard
2019-09-14fix log level for multiplayer 'received message' logsJesse Plamondon-Willard