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Author
2021-05-03
prepare for release
Jesse Plamondon-Willard
2021-05-03
fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer
Jesse Plamondon-Willard
2021-05-03
prepare for release
Jesse Plamondon-Willard
2021-05-02
add support for dot-ignoring local map tilesheet files (#732)
Jesse Plamondon-Willard
2021-05-02
fix new executable check in Linux launcher, update release notes (#775)
Jesse Plamondon-Willard
2021-05-02
let user install to a custom path even if a game folder was detected
Jesse Plamondon-Willard
2021-05-01
add error-handling for seasonal tilesheet crash
Jesse Plamondon-Willard
2021-05-01
match tilesheets without extension to .png files automatically if possible
Jesse Plamondon-Willard
2021-04-30
fix update subkeys for Nexus mods marked as adult content
Jesse Plamondon-Willard
2021-04-24
ignore *.ico files when scanning for mods (#773)
Jesse Plamondon-Willard
2021-04-23
add 64-bit support to the SMAPI installer (#767)
Jesse Plamondon-Willard
2021-04-22
add update alerts for Stardew64Installer (#767)
Jesse Plamondon-Willard
2021-04-22
add SMAPI version and bitness to console title earlier
Jesse Plamondon-Willard
2021-04-04
fix error when mod edits bundle data while a split-screen player is joining
Jesse Plamondon-Willard
2021-04-04
fix Context.IsMainPlayer incorrectly true when split-screen player is joining
Jesse Plamondon-Willard
2021-04-04
improve error-handling during asset propagation
Jesse Plamondon-Willard
2021-04-04
standardize spelling of 'macOS'
Jesse Plamondon-Willard
2021-04-03
log failed root dependencies in their own group
Jesse Plamondon-Willard
2021-04-02
add initial support for 64-bit Windows hack (#767)
Jesse Plamondon-Willard
2021-04-02
remove unneeded compile switch (#767)
Jesse Plamondon-Willard
This was originally added to reduce antivirus false positives, but they do it anyway at this point.
2021-04-02
fix asset propagation for localized movie data
Jesse Plamondon-Willard
2021-04-02
don't overwrite .bin.osx file unnecessarily to avoid resetting file ↵
Jesse Plamondon-Willard
permissions (#768)
2021-04-02
update resource clump logic for SDV 1.5 (#770)
Jesse Plamondon-Willard
2021-03-30
prepare for release
Jesse Plamondon-Willard
2021-03-30
prepare mod build package for 64-bit SMAPI (#767)
Jesse Plamondon-Willard
2021-03-21
prepare for release
Jesse Plamondon-Willard
2021-03-21
add Constants.GameFramework field (#767)
Jesse Plamondon-Willard
2021-03-21
split compile flag into separate Windows + XNA flags (#767)
Jesse Plamondon-Willard
2021-03-21
remove unused code (#767)
Jesse Plamondon-Willard
2021-03-21
simplify creating keybind list for single key
Jesse Plamondon-Willard
2021-03-19
update NPC pathfinding cache when map warps change
Jesse Plamondon-Willard
2021-03-16
add console command to regenerate bundles
Jesse Plamondon-Willard
2021-03-16
avoid asset propagation into the world if it's unloaded
Jesse Plamondon-Willard
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-14
add asset propagation for interior door sprites
Jesse Plamondon-Willard
2021-03-14
fix some assets not reapplied correctly when playing in non-English and ↵
Jesse Plamondon-Willard
returning to title
2021-03-13
disable aggressive memory optimizations by default
Jesse Plamondon-Willard
2021-03-08
prepare for release
Jesse Plamondon-Willard
2021-03-08
fix installer error when Mods folder doesn't exist in 3.9.3 (#764)
Jesse Plamondon-Willard
2021-03-07
update the JSON schema for Content Patcher 1.21
Jesse Plamondon-Willard
2021-03-07
prepare for release
Jesse Plamondon-Willard
2021-03-07
add descriptive error for PathTooLongException which crashes SMAPI or the ↵
Jesse Plamondon-Willard
installer
2021-03-07
keep window open when installer crashes
Jesse Plamondon-Willard
2021-03-04
fix RewriteMods option ignored when rewriting mod for OS
Jesse Plamondon-Willard
2021-02-28
fix edge case for non-English farmhands where content coordinator handled ↵
Jesse Plamondon-Willard
return to title too late
2021-02-28
add ReturningToTitle stage
Jesse Plamondon-Willard
2021-02-28
fix mods with suppressed warnings counted for showing the log section
Jesse Plamondon-Willard
2021-02-28
add load stages immediately after game adds initial locations
Jesse Plamondon-Willard
2021-02-21
prepare for release
Jesse Plamondon-Willard
2021-02-21
update ambient light when setting game time
Jesse Plamondon-Willard
2021-02-21
add detailed error message when Stardew Valley.exe can't be loaded
Jesse Plamondon-Willard
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